Short: ANAIIS USB Stack Games Author: Gilles Pelletier Uploader: gilles pelletier live fr (Gilles Pelletier) Type: driver/other Version: 1.26 (27-Mar-2026) Requires: Lowlevel or ANAIIS stack Architecture: m68k-amigaos Introduction ~~~~~~~~~~~~ The Commodore Amiga was famous as a game computer mainly because its hardware design gave developers direct control of graphics, sound, and memory. But... direct access to the hardware is not recommended. The lowlevel.library is here to make a software layer between hardware and the game itself. This software layer can be modified, and ANAIIS uses it. There aren't many games that respect this lowlevel.library and break the system to go faster. Here two games and setup to play with ANAIIS (or lowlevel.library without ANAIIS) For the workbench 1.3, there is no lowlevel.library, but ANAIIS provides the same vectors to emulate ReadJoyPort() History ~~~~~~~ 27-Mar-2026 Add lexomil for androides 26-Mar-2026 Androides fix holes 23-Mar-2026 Add level editor TABLEAU.BIN (real levels for To7-70+D/To8D/To9D) CUSTOM.BIN décors compatibles avec androides To7-70/To8D/To9D 17-Mar-2026 Androides fix moves 13-Mar-2026 AmTris Add reverse and forward Androides Fix colors 11-Mar-2026 9 levels of Androides 08-Mar-2026 first steps Content ~~~~~~~ AmTris ~~~~~~ https://aminet.net/package/game/wb/amtris A tetris clone for testing. lowlevel.library version. red, reverse, drop piece. down, up, forward, rotate piece. left, right move piece. Androides ~~~~~~~~~ https://to7.fr/androides A Lode Runner clone for testing, you can run, get packets and dig holes, avoiding robots. lowlevel.library version. arrow keys, move. ctrl or space, dig hole. esc, exit level. if LA=1 return, next level. cheat mode (to set in the icon) LA=1 level access with the return key. UL=1 unlimited lives. UT=1 unlimited time. BLITTER=1 use transparency to draw in scales or cords, avoiding flickering. LEVELS=CUSTOM.BIN LEXOMIL=1 slow androides for playability. Editeur (Androides) Editor for levels, in pure TO7 GUI (but with a lot of Amiga love). ESC to save level. Return to go to next level. Use mouse to draw the level. 1st icon : Destroy wall, scale, cord, packet. 2nd icon : wall. 3rd icon : scale. 4th icon : cord. 5th icon : packet (up to 10) 6th icon : android location at start (up to 10) 7th icon : player location at start. time : click at left to remove seconds, at right to add time. PlayHID ~~~~~~~ Editor for (3,0,0) usb interfaces to decode axes and buttons. You can modify setup projects to change button affectation. ANAIIS stack required. fd ~~ Setup project for thegamepad. Setup project for a thrustmaster gamepad. rGenGamepad.usbfd To set in the devs:anaiis directory. Enjoy USB on old classic Amiga. And remember: Only Amiga makes it possible!