inh_example.Programmer

Module inh_example :: Class Programmer |
[frames | no frames]

## Class Programmer

    Animal --+
             |
        Mammal --+
                 |
           Primate --+
                     |
                 Human --+
                         |
                        Programmer

Method Summary
| ``climb`(self, tree)` Climb up the given tree. (Inherited from `Primate`)
| ``eat`(self, food)` Consume the given food object. (Inherited from `Animal`)
| ``grab`(self, object)` Grab hold of the given object. (Inherited from `Primate`)
| ``hack`(self, code)` Improve the given program.
| ``run`(self, dest)` Run to the given destination. (Inherited from `Mammal`)
| ``sleep`(self, time)` Sleep for the given period of time. (Inherited from `Animal`)
| ``squish`(self, bug, code)` Remove the given bug from the given program.
| ``talk`(self, animal)` Talk to the given animal. (Inherited from `Human`)

Method Details

### hack(self, code) Improve the given program.

### squish(self, bug, code) Remove the given bug from the given program. Parameters: `bug` - The bug that should be removed from `code`. (type=`Bug`)

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